Yellow Book of Games and Energizers: Playful Group Activities for Exploring Identity, Community, Emotions and More!by Jayaraja Tielemans and Erwin Tielemans Jessica Kingsley Publishers
- Pub Date:
- Pbk 272 pages
- AU$52.99 NZ$54.77
This book is a collection of tried and tested games for use in workshops, youth groups and the classroom, covering everything from icebreakers and group forming ideas, to brain-bending word games like “Napoleon Has Lost His Pipe” and hilarious high energy games like “Group Juggle”. With clear instructions, delightful illustrations and discussion ideas for every game, this book makes it easy to encourage everyone from age 6 to 86 to think for themselves, use their imagination, and interact positively with those around them.
Packed with exciting and energizing games that will entertain everyone involved, this book will be a vital resource for teachers, youth group leaders, trainers, and anyone else wishing to enrich their work with playful games and ideas.
Contents: Preface. Introduction. Tips for working with energizer games. 1. Icebreaker and community building. 2. Forming subgroups. 3. Fun. 4. Communication. 5. Evaluating and parting. Alphabetical content of the energizers.
Erwin Tielemans is a Lions Quest master trainer, training teachers throughout Europe and assessing teacher trainers. He has a degree in pedagogical science, and is a qualified teacher. He currently lives near Antwerp in Belgium and runs his own training consultancy. He has been extensively published in the field of educational training.